Calvin Reese & John Hitti
cjreese@fortlewis.edu
5/5/2022
In this lab, we worked with assembly language to solve the square problem using the 7 segment display, buttons, switches and leds.
For a summary of the code see This presentation.
The tutorial to these examples are found:
HereTask 1: Pushbuttons
Module top_display( ...
input btnL,btnR,btnU,btnC);
…
assign up = btnU;
assign left = btnL;
assign right = btnR;
assign start = btnC;
…
endmodule
Task 2: Gameplay & Logo Displays
The first six seconds it shows the 2 logos as determined by a counter, then it jumps right into the game.`
It was super interesting to see the orginization and it's approach to the VGA output.